
Class: WindowingTransformation
Object

+DisplayTransform

+ScaleTransform

+WindowingTransformation
 Package:
 stx:libview
 Category:
 GraphicsTransformations
 Version:
 rev:
1.29
date: 2015/11/13 10:58:19
 user: stefan
 file: WindowingTransformation.st directory: libview
 module: stx stcclassLibrary: libview
 Author:
 Claus Gittinger
instances of WindowingTransformation can be used to scale, translate or
generally transform other objects in 2D space.
They can also be set as the translation in a graphic context,
which will then apply this to all of its drawing operations
(see GraphicContext>>transformation:).
All 2D objects are supposed to be able to be transformed using
instances of me. Multiple instances of me can also be combined to form a
single composite transformation.
[Instance variables:]
scale <Number> or <Point> representing a linear scaling factor.
nil is interpreted as 1@1
translation <Number> or <Point> representing a translation in 2D.
nil is interpreted as 0@0
instance creation

identity

returns a windowing transformation with no scaling (1@1)
and no translation (0@0).
usage example(s):
WindowingTransformation identity


scale: aScale

returns a windowing transformation with a scale factor of aScale and no translation

scale: aScale translation: aTranslation

returns a windowing transformation with a scale factor of
aScale and a translation offset of aTranslation.

translation: aTranslation

returns a windowing transformation with no scaling and a translation offset of aTranslation.

unit: unitSymbol on: device

returns a windowing transformation with scaling
for unitSymbol and no translation (0@0).
With such a transformation, you can draw in your preferred
units.
UnitSymbol may be #mm, #cm, #inch, #point, #twip or #pixel (default).
Twip is 1/20th of a point, point is 1/72th of an inch
(i.e. the printunit which is also used for font sizes etc.)
 not to confuse with device pixels.

window: sourceRectangle viewport: destinationRectangle

returns a windowing transformation with a scale and
translation computed from sourceRectangle and destinationRectangle.
The scale and transformation are computed such that sourceRectangle
is transformed to destinationRectangle. Typically sourceRectangle
represents the logical coordinateSpace while destinationRectangle
represents the device coordinateSpace.

withAngle: angle

accessing

scale: aScale translation: aTranslation

sets the scale to aScale and the translation to aTranslation.

translation

return a copy of the receiver's translation.

translation: aTranslation

Set the receiver's translation to aTranslation, a Point or Number.

translationX

return the receiver's xtranslation.

translationY

return the receiver's xtranslation.
applying transform

applyInverseTo: anObject

Apply the inverse of the receiver to anObject
and return the result. This can be used to map back from logical
to physical coordinates, for example.

applyInverseToX: aNumber

Apply the receiver to a number representing an xcoordinate
and return the result.

applyInverseToY: aNumber

Apply the receiver to a number representing an ycoordinate
and return the result.

applyTo: anObject

Apply the receiver to anObject and return the result.

applyToX: aNumber

Apply the receiver to a number representing an xcoordinate
and return the result.

applyToY: aNumber

Apply the receiver to a number representing an ycoordinate
and return the result.

compose: aTransformation

return a new WindowingTransformation that is the
composition of the receiver and aTransformation.
The effect of applying the resulting WindowingTransformation
to an object is the same as that of first applying
aTransformation to the object and then applying the
receiver to its result.

composedWithLocal: aTransformation


transformPoint: p

Apply the receiver to a point, returning a new point.

transformRectangle: aRectangle

Apply the receiver to a rectangle, returning a new rectangle.
printing & storing

printOn: aStream

append a user printed representation of the receiver to aStream.
The format is suitable for a human  not meant to be read back.
private

inverseTranslation

return with a Point or Number representing the inverse of my
translation.
testing

isIdentityTransformation

return true if this is an identity transformation;
return false, otherwise.
transformations

scaleBy: aScale

scale the receiver.
This is a destructive operation, modifying the transformation
represented by the receiver

scaledBy: aScale

return a new WindowingTransformation with the scale and translation of
the receiver both scaled by aScale.

translateBy: aTranslation

translate the receiver.
This is a destructive operation, modifying the transformation
represented by the receiver

translatedBy: aPoint

return a new WindowingTransformation with the same scale and
rotations as the receiver and with a translation of the current
translation plus aPoint.
example (drawing in inches):
v
v := View new realize.
(Delay forSeconds:3) wait.
v transformation:(WindowingTransformation unit:#inch on:Display).
'now, we can think of drawing in inches ...'.
v displayLineFrom:0.5@0.5 to:1@1

example (drawing in millimeters):
v
v := View new realize.
(Delay forSeconds:3) wait.
v transformation:(WindowingTransformation unit:#mm on:Display).
'now, we can think of drawing in millimeters ...'.
v displayLineFrom:5@5 to:20@5

example (drawing magnified):
v
v := View new realize.
(Delay forSeconds:3) wait.
v transformation:(WindowingTransformation scale:2 translation:0).
'now, everything is magnfied by 2'.
v displayLineFrom:10@10 to:30@30

example (drawing shrunk):
v
v := View new realize.
(Delay forSeconds:3) wait.
v transformation:(WindowingTransformation scale:0.5 translation:0).
'now, everything is shrunk by 2'.
v displayLineFrom:10@10 to:30@30

