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Class: TranslationTransform
Object
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+--DisplayTransform
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+--TranslationTransform
- Package:
- stx:libview
- Category:
- Graphics-Transformations
- Version:
- rev:
1.5
date: 2022/03/08 22:45:22
- user: cg
- file: TranslationTransform.st directory: libview
- module: stx stc-classLibrary: libview
instances of WindowingTransformation can be used to scale, translate or
generally transform other objects in 2D space.
They can also be set as the translation in a graphic context,
which will then apply this to all of its drawing operations
(see GraphicContext>>transformation:).
All 2-D objects are supposed to be able to be transformed using
instances of me. Multiple instances of me can also be combined to form a
single composite transformation.
[Instance variables:]
scale <Number> or <Point> representing a linear scaling factor.
nil is interpreted as 1@1
translation <Number> or <Point> representing a translation in 2-D.
nil is interpreted as 0@0
copyrightCOPYRIGHT (c) 1992 by Claus Gittinger
All Rights Reserved
This software is furnished under a license and may be used
only in accordance with the terms of that license and with the
inclusion of the above copyright notice. This software may not
be provided or otherwise made available to, or used by, any
other person. No title to or ownership of the software is
hereby transferred.
instance creation
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identity
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returns a windowing transformation with no scaling (1@1)
and no translation (0@0).
Usage example(s):
WindowingTransformation identity
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translation: aTranslation
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returns a windowing transformation with no scaling and a translation offset of aTranslation.
Usage example(s):
|v|
v := View new openAndWaitUntilVisible.
v displayLineFrom:10@10 to:30@30.
v transformation:(WindowingTransformation scale:2 translation:0).
'now, everything is magnfied by 2'.
v displayLineFrom:10@10 to:30@30.
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Usage example(s):
|v|
v := View new openAndWaitUntilVisible.
v displayLineFrom:10@10 to:30@30.
v transformation:(WindowingTransformation translation:50).
'now, everything is offset by 50 pixels'.
v displayLineFrom:10@10 to:30@30.
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accessing
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translation
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return a copy of the receiver's translation.
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translation: aTranslation
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Set the receiver's translation to aTranslation, a Point or Number.
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translationX
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return the receiver's x-translation.
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translationY
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return the receiver's x-translation.
applying transform
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applyInverseTo: anObject
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Apply the inverse of the receiver to anObject
and return the result. This can be used to map back from logical
to physical coordinates, for example.
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applyInverseToX: aNumber
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Apply the receiver to a number representing an x-coordinate
and return the result.
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applyInverseToY: aNumber
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Apply the receiver to a number representing an y-coordinate
and return the result.
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applyTo: anObject
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Apply the receiver to anObject and return the result.
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applyToX: aNumber
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Apply the receiver to a number representing an x-coordinate
and return the result.
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applyToY: aNumber
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Apply the receiver to a number representing an y-coordinate
and return the result.
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compose: aTransformation
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return a new WindowingTransformation that is the
composition of the receiver and aTransformation.
The effect of applying the resulting WindowingTransformation
to an object is the same as that of first applying
aTransformation to the object and then applying the
receiver to its result.
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composedWithLocal: aTransformation
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(comment from inherited method)
Return the composition of the receiver and the local transformation passed in.
A 'local' transformation is defined as a transformation that takes place
between the receiver (the 'global') transformation and any 'local' point
computations, e.g., for the methods
globalPointToLocal: globalPoint
globalPoint -> globalTransform -> localTransform -> locaPoint
localPointToGlobal: localPoint
localPoint -> localTransform -> globalTransform -> globalPoint
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transformPoint: p
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Apply the receiver to a point, returning a new point.
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transformRectangle: aRectangle
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Apply the receiver to a rectangle, returning a new rectangle.
printing & storing
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printOn: aStream
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append a user printed representation of the receiver to aStream.
The format is suitable for a human - not meant to be read back.
private
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inverseTranslation
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return with a Point or Number representing the inverse of my translation.
testing
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isIdentityTransformation
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return true if this is an identity transformation;
return false, otherwise.
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isNoScale
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return true if the identity scale is in effect (i.e. saleFactor is 1);
return false, otherwise.
transformations
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scaleBy: aScale
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scale the receiver.
This is a destructive operation, modifying the transformation
represented by the receiver
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scaledBy: aScale
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return a new WindowingTransformation with the scale and translation of
the receiver both scaled by aScale.
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translateBy: aTranslation
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translate the receiver.
This is a destructive operation, modifying the transformation
represented by the receiver
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translatedBy: aPoint
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return a new WindowingTransformation with the same scale and
rotations as the receiver and with a translation of the current
translation plus aPoint.
example (drawing in inches):
|v|
v := View new realize.
(Delay forSeconds:3) wait.
v transformation:(WindowingTransformation unit:#inch on:Display).
'now, we can think of drawing in inches ...'.
v displayLineFrom:0.5@0.5 to:1@1
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example (drawing in millimeters):
|v|
v := View new realize.
(Delay forSeconds:3) wait.
v transformation:(WindowingTransformation unit:#mm on:Display).
'now, we can think of drawing in millimeters ...'.
v displayLineFrom:5@5 to:20@5
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example (drawing magnified):
|v|
v := View new realize.
(Delay forSeconds:3) wait.
v transformation:(WindowingTransformation scale:2 translation:0).
'now, everything is magnfied by 2'.
v displayLineFrom:10@10 to:30@30
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example (drawing shrunk):
|v|
v := View new realize.
(Delay forSeconds:3) wait.
v transformation:(WindowingTransformation scale:0.5 translation:0).
'now, everything is shrunk by 2'.
v displayLineFrom:10@10 to:30@30
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