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Documentation of class 'SoundStream::Win32WaveSound':

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Class: Win32WaveSound (private in SoundStream

This class is only visible from within SoundStream.

Inheritance:

   Object
   |
   +--Stream
      |
      +--PeekableStream
         |
         +--PositionableStream
            |
            +--WriteStream
               |
               +--ReadWriteStream
                  |
                  +--ExternalStream
                     |
                     +--FileStream
                        |
                        +--SoundStream
                           |
                           +--SoundStream::Win32WaveSound

Package:
stx:libbasic2
Category:
Streams-External
Owner:
SoundStream

Description:


interface to the windows wave sound API


Class protocol:

queries
o  isSupported
SoundStream::Win32WaveSound isSupported


Instance protocol:

misc
o  flush
wait until all sound has been played

open & close
o  closeFile
a stream has been collected - close the file

o  openWithMode: aMode attributes: attributeSpec
normally not reached

queries
o  supportedAudioFormats
return a collection of supported audio formats.
possibly returned symbols are:
U8 unsigned 8bit samples
S8 signed 8bit samples
U16 unsigned 16bit samples in native format
U16_LE unsigned 16bit big endian samples
U16_BE unsigned 16bit big endian samples
S16 signed 16bit little endian samples in native format
S16_LE signed 16bit little endian samples
S16_BE signed 16bit big endian samples
S24 signed 24bit little endian samples in native format
S24_LE signed 24bit little endian samples
S24_BE signed 24bit big endian samples
S32 signed 32bit little endian samples in native format
S32_LE signed 32bit little endian samples
S32_BE signed 32bit big endian samples
F16 float samples
F32 float samples
MPEG audio mpeg encoded
MU_LAW u-law encoded 8bit samples
A_LAW a-law encoded 8bit samples
IMA_ADPCM adpcm encoded
the set of returned symbols depends on the underlying sound hardware.

Usage example(s):

     |s formats|

     s := self writing.
     formats := s supportedAudioFormats.
     s close.
     formats

reading
o  nextBytes: count into: anObject startingAt: start
read the next count bytes into an object and return the number of
bytes read or nil on error.
Use with ByteArrays only.

writing
o  nextPutBytes: count from: anObject startingAt: start
write count bytes from an object starting at index start.
return the number of bytes written or nil on error.



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